![]() ![]() She, the other kids, the Arn, and Toby (the young Seer of the free Hork-Bajir colony), must travel to the Hork-Bajir home world, locate the weapons cache, and help launch a new Hork-Bajir liberation movement. Now, Cassie has within her own mind the mind of Aldrea. When they meet, Quafijinivon feels that Cassie is the best candidate for Aldrea's Ixcila. The free Hork-Bajir notify the Animorphs of this Arn's arrival on Earth. And only Aldrea would know where they are hidden. ![]() And now Quafijinivon wants the free Hork-Bajir on Earth to have the weapons to fight against the Yeerks. Because he's also learned that while Aldrea and Dak were alive they'd managed to steal and hide an entire transport of Yeerk weaponry. Aldrea's Ixcila is a powerful thing for the Arn to have. Prince Seerow's daughter and one of the main characters of The Hork-Bajir Chronicles. But he has something the Yeerks have reason to fear: the Ixcila, the mind pattern and persona of Aldrea-Iskillion-Falan. And he wants to atone for the problems the Arn have caused. Now, after a lifetime of planning and plotting, he wants to get his revenge on the Yeerks. A single Arn, Quafijinivon, the last member of the race that created the Hork-Bajir has survived. ![]()
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